![]() The first to win two out of three rounds wins the game.Įach deck is built with a chosen faction combined with a unique leader ability. Rounds end when either both players pass to the next round, or when both players run out of cards. Each card can potentially have multiple special abilities, such as the ability to damage other units on deployment, boost other units' point value, spawn other units when given conditions are met, trigger an effect when destroyed, and lock another card's ability. A player wins a round by having more points on board than their opponent. Each card has a certain power (which can be boosted or reduced), resulting in the player's points being the total of all of their cards. The goal is to win two of three rounds by playing cards to gain points called "power" on the board. In contrast to The Witcher 3: Wild Hunt 's variation of Gwent, the Siege row is removed, leaving two rows where cards can be played: the Melee and Ranged rows. Each deck belongs to one of six factions that offer different play styles. ![]() Players play one card each turn from a hand of 10 cards, chosen from a deck of 25. Gwent is a turn-based card game between two players that can last two to three rounds. In-game screenshot, prior to the release of the Homecoming Update
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